LEGO Fortnite goes live as part of long-term digital partnership between Epic Games and LEGO Group

LEGO Fortnite is now live. This is the first play experience to come from a long-term partnership between Epic Games and the LEGO Group to develop fun and safe digital spaces for children and families.

New world building, gameplay features, and more LEGO Style Outfits will be arriving in updates starting early 2024. Fortnite is available to play for free on PlayStation4, PlayStation5, Xbox One, Xbox Series X|S, Nintendo Switch, PC on Epic Games Store and cloud-based gaming streaming services.

LEGO Fortnite is built inside Fortnite and powered by Unreal Engine 5, taking advantage of features such as Chaos physics and destruction to give players the ability to place, connect and break apart bricks just like they would in the real world.

The game utilises World Partition to stream all 95 square kilometres of playable space (that’s 19x the size of the Fortnite Battle Royale Island!), and uses the Procedural Content Generation (PCG) framework to dynamically create detailed environments.

As part of the launch, four giant LEGO brick built Supply Llamas have popped up in New York, London, Tokyo and Sydney – each standing 12-feet tall and made up of 234,623 LEGO bricks, weighing 1019kg and having been built using over 850+ man hours.

The LEGO Group is using Unreal Engine across its portfolio of play and content experiences, including LEGO DREAMZzz and LEGO NINJAGO.

The two companies are also using Unreal Engine to build digital twins for thousands of physical LEGO elements, and are working to make these available for creators across the Fortnite Ecosystem in both UEFN and Fortnite's Creative tools in 2024, in order to bridge the worlds of physical and digital play like never before.

The plan is to unveil several more LEGO themed games inside Fortnite starting early next year.

LEGO Fortnite

Niels B. Christiansen, CEO at the LEGO Group, says: “Our partnership with Epic Games is focused on developing digital play experiences that are designed to be fun and safe, and have the potential to bridge the worlds of physical and digital play to inspire kids.”

“Together with Epic Games, we are building digital worlds designed with kids in mind from the outset - we hope other creators and brands are inspired to do the same.”

Tim Sweeney, CEO and Founder, Epic Games, says: “LEGO Fortnite offers players a new way to express themselves through worldbuilding and is an important step forward in the evolution of the Fortnite ecosystem.”

“We look forward to continuing to partner with The LEGO Group to build immersive digital play spaces that are fun for kids and all types of players.”